I'M
hasan
Çİvİlİ.
3D GENERALIST
PROFESSIONAL
MY KNOWLEDGE LEVEL IN SOFTWARE
MAYA MODELİNG
90%
SUBSTANCE PAİNTER
85%
MAYA RİGGİNG
85%
PHOTOSHOP
80%
AFTER EFFECTS
40%
PREMİERE PRO
85%
UNİTY ENGİNE
75%
UNREAL ENGİNE
80%
EMBER GEN
BLENDER
70%
90%
FUSİON 18
60%
SPINE PRO
70%
MOCAP INTEGRATION
MATCHMOVE
50%
70%
Experience
2019-2020
NTROY
3D Generalist
I was responsible for modeling, covering, rigging and transferring the characters and environmental elements of the computer game Age Of Ra Chess to the Unity game engine.
2020-2022
ONION SKIN STUDIO
Freelance 3D Artist
I was responsible for modeling, texturing and optimizing 3D assets of CGI commercials and CGI products prepared by Onionskin Studio.
2021-2024
ANIMAISTANBUL
3D Generalist
For the ongoing animation series project and computer game project; I am responsible for modeling, texturing and rigging of 3D vehicles and necessary assets. I am responsible for transferring the assets I have prepared into the Game engine in an optimized way and setting the scene within the game engine.
2024- NOW
JANUS INTERACTIVE
3D Generalist
I am responsible for modeling, texturing and rigging the 3D assets of the Storm Warfare computer game, preparing the effects, optimizing it for use in the Unity game engine and transferring it to Unity. I'm also responsible for producing CGI trailers for Storm Warfare.